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1. Dealing with Mints
1.1. Opening a Mint
The Open a Mint holding interaction can be taken by anyone who (all of these):
- Is landed, either as:
- Is Available for Coinage.
* The Coinage Rights feudal contract is unlocked with the Early Medieval Civic Innovation Coinage.
The Recipient (holder of barony, or holder of county if holding is leased) must be:
- The
same ruler who opens the mint, or
any vassal or below.
- Not of
Tribal government.
- Not
at war.
- Not
imprisoned.
TheTarget Barony must have a holding that:
- Is not a
Tribal holding.
- Has no
Recently Looted or
Burnt Down modifier.
- Is not being
raided.
- County has not the modifiers
Recently Sacked or
Recently Enslaved (unless balanced by the modifier
Rebuilding after Sacking).
- County has not the modifiers
Pillage,
Slave revolt,
Disease,
Dies Robbed, or
Dies Counterfeited.
- Holder of the county completely controls it (the county is not occupied by another ruler).
A recently open mint will receive a Granted Mint positive modifier.
1.2. Enabling a Mint
The Enable Mint holding interaction will be available for
Disabled Mints if the ruler could take the
Open Mint holding interaction for the same recipient and target barony. The enabled mint will not receive the
Granted Mint positive modifier.
1.2.1. After Raids
After a Mint Raid Event, there is a chance that the Mint will be
Disabled (burnt down and its activity brought to a halt):
- Base chance: +15%
Sadistic Trait: +5%
Wrathful Trait: +5%
- Multiplied by 1 – 0.5 – 0.33 – 0.25 – 0.2, depending on Liege’s
Mintmaster’s aptitude (1 – 2 – 3 – 4 – 5).
However, a Mint Factory (currently only present in Constantinople) has 0 chance of getting disabled.
1.2.2. After Title Transfers
When titles change hands there might be an effect on any Open Mint transferred.
A) A holding will see its Mint Disabled, and
Revoked Minting Rights, when a ruler of a Different Government takes over the affected title or any title above it, and it belongs to a
Capital County of a previous holder. In particular, if:
- A
Tribal government replaces any other government (in case title transfer didn’t take care of it)
- A
Feudal government replaces a
Clan government.
- A
Clan government replaces a
Feudal government.
- A ruler of a
different Religion (or
Catholic vs.
Orthodox vs.
Other Christian) replaces any other
(non-Clan, non-Feudal) government.
However, it might remain an Open Mint if:
- The
County Holder does not change (a
Vassal is changing liege with a different government).
- The Mint is in the
Capital Province of the
County Holder.
B) Even if the new holder has the same or equivalent government, mints can be affected by the title transfer type and by the strength of the
Claim:
- If the transfer was due to Conquest or Faction Demand:
- A
Mint Factory will not be affected.
- Other Mints will be
Disabled.
- A
- If the title was lost to a Holy War or a Populist Conquest:
- A
Mint Factory will be
Disabled.
- Other Mints will be
Revoked for 15 years.
- A
A coinless ruler replacing a ruler with a Coin in circulation will receive a trait
No Coinage, with maluses depending on their Tier, on the Coin
Metal and
Type, and whether or not they have
Banned Foreign Coins.
Counties within the coinless ruler’s
Realm will receive a
Barter modifier, which worse in
penalties than the usual
No Standard Coinage modifier.
1.3. Revoking a Mint
The Revoke Mint holding interaction will be available with the same conditions as the
Open Mint Interaction, and also:
- Actor must have at least
Limited Crown Authority or
Limited Tribal Authority.
- Recipient or any
Liege or above (all of these):
Target Barony cannot have granted
Minting Rights (in that case, the actor must first
Revoke Minting Rights).
Revoked Mints cannot be recovered, and the holding will not have the
Open Mint holding interaction while the
negative modifier remains in place (usually 20 years) or for the whole time the mint stays revoked (15 years in the case of forced revocations), whichever is longer.
1.4. Granting & Revoking Minting Rights
The Grant Minting Rights holding interaction is available (all of these).
- Ruler must be able to take the
Open Mint holding interaction for the selected recipient and target barony.
- Recipient must not have a
Tribal government.
Target Barony must not have
Revoked Minting Rights.
The Revoke Minting Rights holding interaction is available for those who can take the
Revoke Mint holding interaction, for Target Baronies with granted
Minting Rights.
2. Issuing a coin
To be able to take the Decision Issue a Coin, a ruler needs to fulfill these conditions (if one of these fails, the decision will not appear):
- Not have a
Tribal government.
- Have at least 1
Open Mint in their
Realm (whether in their
Domain, or in the domain of
vassals or below).
If they are not an independent ruler, at least one of these:
- Has
Coinage Rights granted.
- Has at least 1 Open Mint in their realm with granted
Minting Rights, and
Liege = Top Liege, fulfilling at least one of these:
- Has
Further, a ruler needs to fulfill these conditions (hovering over the grayed out decision should show a tooltip with the ones that failed):
- Be Available for Coinage (all of these):
- Have a Level of Fame at least equal to
Established (cannot be
Disgraced)
The base cost of coinage is Minor Prestige value (≈75).
2.1. Coin Types
There are two standard coin sizes—Large and Small—and three precious metals— Gold,
Silver,
Copper—used in medieval coinage. Both aspects determine base values of the
Trait modifiers, and of Province and County
positive and
negative modifiers, with a simple rule of thumb: large > small, and gold>silver>copper.
The Coin Purity level defines the actual values of the modifiers, whereas
Coin Design determines the specific modifiers set by the coins.
For historical reasons, the following rulers can issue any coin type since game start:
- Has the title
Basileia Rhōmaiōn (Byzantine Empire).
Has one of these Religions:
Islam (started early imitating Byzantine and Sasanian coin types).
Judaism (Khabars made imitations of large silver coins, Jewish communities are in contact with each other and the Islamic and Byzantine worlds).
Zoroastrianism (know Sasanian and Indo-Sasanian coins).
Hinduism (Indo-Sasanian coins).
Buddhism (Indo-Sasanian coins).
Jainism (Indo-Sasanian coins).
Other rulers must meet certain conditions, depending on coin type:
Large Gold Coin (one of these):
Small Gold Coin (one of these):
- Year 1000 or later &
Capital Province belongs to
World Europe West Iberia (
Morabetí-Masmudina) or
Trade Europe South Southern Italy regions – corresponds roughly to Kingdom of Sicily (
Ruba’i – Tarì).
- Has reached the
High Medieval Cultural Era.
Capital Province has at least
8 free Coin Slots (= 4
purity + 2
fame + 2 extra).
- Year 1000 or later &
Large Silver Coin (one of these):
- Year 1180 or later &
Capital Province belongs to
Trade Europe South Northern Italy regions – corresponds roughly to Kingdoms of Italy and Romagna (Venice’s
Grosso & early imitations like the
Gros Tournois).
- Has reached the
Late Medieval Cultural Era.
Capital Province has at least
16 free Coin Slots (= 8
purity + 4
fame + 4 extra).
- Year 1180 or later &
Small Silver Coin. There are no specific requirements, because it is considered the base coin.
Large Copper Coin:
Small Copper Coin (one of these):
Silver Bracteate (all of these):
Appropriate innovation (one of these):
Capital Province with an appropriate
Trade Region or
Region (one of these):
2.2. Coin Designs
Design is the most relevant aspect for the Promotion purpose of a coin, defining the specific modifiers given by the Trait that the Issuing Ruler will receive, and by the
positive and
negative Province and County modifiers associated with the coin.
Please Note: the graphics displayed for each coin design depend on Faith,
Religion,
Culture, and/or
Region, with some special coin graphics depending on
Dynasty or
Title (like the
Karling’s Denier, also used by the
HRE) and/or on Innovation or Year (Florence’s
Florin, Venice’s
Grosso &
Ducat).
These are the available Coin Designs during the
Coin Issuance Events, with their modifiers* and their requirements:
*The base values of these bonuses or maluses are associated with the specific Coin Type struck, and their actual values are linked to their
Coin Purity level.
Ruler* coins put the emphasis on the ruler’s
prestige and
income (their graphics and actual Trait modifier depend on Tier):
County tier or greater.
Ruler’s Son coins promote an heir, who will receive a complementary
Son of Ruler‘s coin trait, sharing with them
diplomacy and
opinion benefits.
City coins are focused on
taxes.
Baronies with
Issuing Mints will receive a huge boost with its
province modifier.
County tier or lesser.
Religious: coins coin improve
piety and the
opinion of coreligionists.
Holy War coins have even better benefits than Religious coins among coreligionists, especially among rulers of
Theocratic and Holy Order governments (including
hire costs), but they will result in increased
opinion malus among characters and counties of a different
religion.
- The requirements are based on
Faith, and are the same as those to declare Great Holy Wars.
- The requirements are based on
Proselyte coins will improve
opinion of characters and counties of a different
religion and different
culture, but they will negatively affect
opinion and
costs among those of the same culture.
Tolerance coins are more diplomatic in their approach to integrate or attract peoples of a different
culture, with less bonus but also less (and less varied) malus than Proselyte coins.
Liege coins imitate the Regional or Inter-Regional standard of the
liege or above. This copied design improves the chance of a successful issuance, and focuses on
income and forfeiting
prestige and respect of other rulers.
- Must not have a
Theocracy or Holy Order government.
- A
Liege or above must have a
Famed coin.
- Must not have a
Vassal coins imitate the Regional or Inter-Regional standard of a
vassal or below. This copied design improves the chance of a successful issuance, and focuses on
income and forfeiting
prestige and
respect of other rulers.
- Must not have a
Theocracy or Holy Order government.
County tier or greater.
- A
Vassal or below must have a
Famed coin (this is assumed to always happen for the Abbey of Tours, see below under special cases).
- Must not have a
Imitation coins imitate an Inter-Regional standard of the same
Religion, not necessarily current at the moment of issuance, focusing even more on
income and forfeiting
prestige and
respect of other rulers. If Issuance ends in
Famed coin, this will remove current negative
Foreign Famed Coin modifiers in the
Realm.
Infidel coins imitate an Inter-Regional Standard of a different
Religion, not necessarily current at the moment of issuance. It has an absolute focus on
income, forfeiting
piety,
prestige, and the
opinion of other rulers and coreligionists. If Issuance ends in
Famed coin, this will remove All current negative
Foreign Famed Coin modifiers in the
Realm.
*Designs of the Ruler type have some special behavior on Title Transfers:
An Issuer upgrading their Tier after a title transfer will receive a
Trait with modifiers depending on the number of Tiers of difference between their current one and the coin’s, and also on the Coin
Metal and
Type.
An Issuer downgrading their Tier will have to choose between a
Liege (or
Imitation) design, or showing the appropriate, downgraded Tier.
A ruler inheriting a primary title of an Issuer after Death or Abdication will inherit their Coin with an additional Malus Trait, depending on Coin
Metal and
Type:
Heir coin, if primary heir of the original Issuer.
Dynast coin, if member of the original Issuer’s
Dynasty.
Non-dynast coin in all other cases.
2.3. Coin Issuance Events
The Decision Issue Coin triggers a partially randomized series of events whose final outcome will determine the Coin Purity level, which in turn defines the actual values of the modifiers set by the
Coin Design, and the base values set by the
Coin Type.
Each Coin Issuance Event might include one or both of the following:
- A change in the expected
Coin Purity level, shown in
Coin Issuance Trait changes.
- A change in the chance of a
Successful Issuance, which allows the coin to become a
Regional or
Inter-Regional standard – if and only if it is a
Fine Coin*.
*In the rare event that the Coin Issuance ends up with a Regular or lesser purity level but with a Successful coinage, this won’t have any effect.
The chance of Success improves as follows:
Selecting a Moneyer (base value):
Relevant Court Positions (hidden event – increased base value):
- Master of the Mint (depending on aptitude 1-2-3-4-5): +10% – 15% – 20% – 25% – 30%
- Warden of the Mint (depending on aptitude 1-2-3-4-5): +5% – +10% – 15% – 20% – 25%
Selecting a Coin Type:
Liege: +20%
Vassal: +30%
Vassals and their finest metal:
Not contributing: -20%
Contributing: +10%
Moneyer retreat:
Retreat: +20%
No Retreat: -20%
Engraver. -10% if failed, +20% if successful:
Moneyer wants to sign the coin:
Letting them sign: increased chance of survival during
annual updates.
Letting them sign as “Foreigner” moneyer (different
Faith + different
Culture): greater increase of survival during
annual updates.
Not letting them sign: no effect.
Special Coins have a better chance of Success, provided their requirements are met (one of them):
- Florence’s Florin (
Ruler &
Religious): +30%
- Primary title
Firenze.
- Primary title
Toscana.
- Primary title
Pisa (and holds
Firenze or
Toscana).
- Primary title
- Venice’s Ducat (
Ruler and
Religious): +20%
- Primary title
Venice.
- Primary title
Venice.
- Primary title
- Venice’s Grosso (
Ruler &
Religious): +30%
- Primary title
Venice.
- Primary title
Venice.
- Primary title
- France’s Gros Tournois (
Ruler): +20%
- Primary title
France.
- Primary title
France.
- Primary title
- England’s Penny (
Ruler &
Religious): +25%
- Primary title
England.
- Primary title
Britannia.
- Primary title
- Denier Tournois (
City/Ruler/Vassal): +10% (only after the year 1100*)
- Primary title
Tours (City coin).
- Primary title
Tourraine (Ruler coin).
- Primary title
Berry (Vassal coin).
- Primary title
France (Vassal coin).
- Primary title
France (Vassal coin).
- Primary title
*The Abbey of Tours minted Carolingian deniers since the 10th c., but they seem to have acquired prestige (together with a change in design from the classical temple to the Castle of Tours) during the 12th c.
2.4. Coin Effects
AnyBarony without
coin modifiers will receive a
No Standard Coin modifier with maluses in
taxes and
development.
Tribal holdings (but also non-Tribal holdings that suddenly lose a Standard Coin to
Debasement or
Counterfeit) will receive a
Barter Economy modifier, with even worse maluses.
2.4.1. General Effects
Issuing Mints include either:
- For
Independent rulers, or rulers with
Coinage Rights:
All Open Mints within their
Realm.
- In all other cases: only
Open Mints with granted
Minting Rights within the Ruler’s
Domain.
The Issued Coin:
- Will be struck in
Baronies with
Issuing Mints. Holdings will receive:
Positive Province modifier*.
- Will circulate in all
Counties within a
Duchy with at least 1
Issuing Mint:
Positive Province modifier*.
*The bonus or malus of these Coin modifiers are associated with the specific Coin Type struck, and their level is linked to the
Coin Purity Level.
2.4.2. Famed Coin
A Famed Coin is a
High Purity coin establishing a Regional or Inter-Regional Standard, and whose circulation expands thus beyond the
Duchies with an
Issuing Mint. Depending on the specific
Metal and
Coin Type struck, famed coins will expand their influence with specific
tax and
development values marked by
Positive or
Negative modifiers:
Regional Standards will affect:
The Trade Region of the
Capital Province of the Issuing Ruler.
Positive modifier for
Counties within the same
Realm.
Negative modifier for
Counties outside of the Issuer’s
Realm, provided they are of the same
Trade Religion.
Inter-Regional Standards will affect:
The Trade Region of the
Capital Province of the Issuing Ruler.
Positive modifier for
Counties within the same
Realm.
Increased Negative modifier for
Counties outside of the Issuer’s
Realm, provided they are of the same
Trade Religion.
Negative modifier for other
Counties outside of the Issuer’s
Realm.
Neighboring Trade Regions (including neighbors by sea) of the
Capital Province of the Issuing Ruler.
Positive modifier for
Counties within the same
Realm.
Negative modifier for
Counties outside of the Issuer’s
Realm, provided they are of the same
Trade Religion.
After successful Issuances of coins the issuing ruler might receive a Trait
Coinage Success, with economic bonuses depending on the precious metal involved. This trait will be lost after any
Coin Devaluation (be it through
Depreciation or
Debasement).
2.4.3. Bracteates
Silver Bacteates have special requirements and effects:
- The ruler has to select an
Open Mint has to struck the coin, either through a Decision event, or directly through a
Holding Interaction in the barony.
- A ruler can issue a maximum of 4 bracteates at the same time.
- Bracteates will circulate in the whole
Duchy of the
Issuing Mint:
- The minting
barony will receive a
positive modifier in terms of
taxes and
development.
- All other
baronies in the same
county will not receive any modifier.
- All other
baronies within the
duchy will receive a
negative modifier in terms of
taxes, but positive in
development.
- A
Duchy can have a maximum of 4 circulating bracteates.
- The minting
- The Province will also receive a lesser modifier (
positive and
negative) when the Bracteate becomes
Automatically Depreciated.
2.5. Depreciation
The events and effects regarding Depreciation of coins follow Oresme’s principles in De Moneta, as well as known events of the Middle Ages, as described e.g. in Spufford (1988).
2.5.1. Coin Purity & Coin Slots
The simple concept of Purity puts together the two main features of precious metal content that determines the value of a coin: fineness, and weight. Purity is handled in game with the concept of
Coin Slots equivalency, which in turn depends on the size of the coin:
Purity | Small Coin | Large Coin |
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All coins circulating in a
Barony occupy a number of
Coin Slots, depending on their size and purity. Coin Circulation is defined by:
Province
“Regional Coin” modifiers, applied within the
Duchy of an
Issuing Mint: occupies the appropriate number of Coin Slots (see table above).
County
“Regional Famed Coin” modifiers, applied within the
Realm of the issuing ruler: occupies an extra +2 (small) or +4 (large) Coin Slots.
County
“Foreign Famed Coin” modifiers, applied outside of the
Realm of the issuing ruler: occupies an extra +2 (small) or +4 (large) Coin Slots.
County
Increased* “Foreign Famed Coin” modifiers, applied outside of the
Realm of the issuing ruler: occupies an extra +3 (small) or +6 (large) Coin Slots.
Precious metals flow through a holding as Traded metals, which include bullion (traded by weight) and coins (traded by their nominal value):
Traded Gold flows in the form of Coins is shown as occupied
Gold Coin Slots (read more on
Gold metal).
Traded Silver flows in the form of Coins is shown as occupied
Silver Coin Slots (read more on
Silver metal).
Traded Copper in the form of Coins is shown as occupied
Copper Coin Slots (read more on
Copper metal).
- Occupied Coin Slots also include -10% of the County’s
Development, divided proportionally among the three Traded metals according to their respective flows. This represents the
2.5.2 Annual Updates
The number of Free Coin Slots of a
Barony is obtained by subtracting
Traded Metal –
Occupied Coin Slots. If this number is negative, the
coins circulating in the
Barony have a market value greater than their nominal value, posing a great incentive for traders to clip or melt them. Their precious metal is then hoarded or sold by weight as a commodity, instead of used as a standard for trade: that leads to the natural depreciation of the coin.
Every year, all Rulers with Coins in circulation are evaluated as follows:
- Better coins are evaluated first, following Oresme’s principle (also called Gresham’s law). That is, if two coins of the same size and metal are minted in the same
Minting Barony, the better one is more likely to be depreciated first.
- Larger coins are evaluated first, assuming smaller coins are preferred for trade. In other words, among competing coins of the same metal in a
Minting Barony (including those of the same ruler), larger ones are more likely to be depreciated first.
The Base Available Precious Metal for each specific Coin is evaluated as follows:
- All
Free Coin Slots of every
Barony with an
Issuing Mint are added up.
- The Tier of a ruler improves the availability of Free Coin Slots, assuming that lower tiers get their
taxes proportionally more in product than in precious metal:
- Has the title
Basileia Rhōmaiōn: +3
- Has the title
HRE: +1.5
Empire tier: +1
Kingdom tier: +0.5
Duchy tier: +0.25
County tier: -0.25
Barony tier: -0.5
- Has the title
Realm Size/250 (for comparison, 250 is the size of the whole HRE 1066, so the emperor would receive +1 in January 1066).
-
Number of Mints x 0.05 (for example, 10 Issuing Mints would give +0.5).
- If there is a
Mint Factory (currently only in Constantinople): +1
- If there is a
Certain factors work as (×) multipliers rather than additives, and can thus be essential in case of temporary precious metal famines:
Master of the Mint court position, depending on aptitude (1-2-3-4-5): +2% – 4% – 6% – 8% – 10%
Warden of the Mint court position, depending on aptitude (1-2-3-4-5): +3% – 6% – 9% – 12% – 15%
Signed Coin (assumed to please the network of moneyers): +10%
Realm Crown Authority (1-2-3-4): 0 – 5% – 10% – 15%
Banned Foreign Coins: +30%
Trade Balance is added up last, so that a surplus can overcome a poor availability of
Traded Metals, but a deficit can drive them down:
- From
Resources (depends on balance of payments):
- Negative balance: -100% value (precious metals are exported to import the necessary resources).
- Positive balance: +10% (not all local resources can be exported, and those that are exported could be part of a regional barter economy).
- From
Taxed sales (
slaves,
war animals,
artifacts): +100% added up.
- From
Production: +100% added up.
The final evaluation compares the Ruler’s Total Available Precious Metal with the
Minimum Number of Slots for coin survival (0.5 for small coins, 1 for large coins). If it is less than that number, the coin will be depreciated depending on the Coin
Purity level or
Fame (one of these cases):
Inter-Regional fame will be downgraded to
Regional fame.
Regional fame will be removed.
Purity will be downgraded -1 level.
Bracteate Updates
Noticeably weaker than other coins, Silver Bracteates have their own annual updates, plus an extra random one which sets an absolute maximum survival time:
- They are evaluated after all other coins (their
Silver Coin Slot occupation will always affect better Silver coins struck in the
Issuing Mint.).
Free (Silver) Coin Slots are only evaluated in the
barony of their associated
Issuing Mint.
- The
Minimum Number of Slots for survival during the annual evaluation is 0.25.
- If the coin doesn’t pass the evaluation, it will be directly destroyed.
After a maximum of 5 years (random), the bracteate will be automatically depreciated, with lighter
character and
province modifiers.
- 5 years after that, the bracteate will be automatically destroyed.
2.6. Coin Decisions
2.6.1. Debasing a Coin
A ruler can decide to voluntarily Debase a Coin, receiving quick and easy
Gold in exchange for a -1
Purity level, and a malus in
general opinion and
stewardship.
- The Ruler must (all of these):
- Fulfill the same requirements as for the
Issue Coin decision.
- Have at least Level of Fame
Distinguished.
- Have an available character to interact with (at least one of these):
- Fulfill the same requirements as for the
- The Coin must (all of these):
- Be of
Mediocre purity or higher.
- Not be Recently Issued (= not less than 4 years old).
- Be of
The decision has a cooldown of 6 years.
Success has a random chance which can be influenced (from a min. 50:50 to a max. 90:10) depending on the following factors:
- (+)
Stewardship of
Steward councillor, if available.
- (+) Aptitude of
Master of the Mint court positionn, if available.
- (+) Aptitude of
Warden of the Mint court position, if available.
- (–)
Renovatio Monetae modifier.
- (–)
Failed Renovatio Monetae modifier.
The effects of a Failed Debasement include:
- Additional Loss of
-1 Purity level.
- Worse
Debasement modifiers.
- Less
Gold (part of it might go to those involved in the failed recoinage).
- The ruler might receive the trait
Coinage Failure, with additional economic penalties (it will be removed after any
successful coinage).
Renovatio Monetae
The character interaction Renovatio Monetae or Coin Renewal is a special type of debasement typical of Catholic Europe, with less penalties and better chances of success, but slightly different (usually stricter) requirements:
The coin must be a Silver Denier (small silver coin):
- At least
Low purity (that is, any circulating coin).
- Not be Recently Issued (= not less than 4 years old).
- Must not have taken the interaction
Renovatio Monetae on this coin in the past 5 years.
- Must not have taken the decision
Debasement on this coin in the past 6 years.
- At least
The Issuing Ruler must:
- Fulfill the same requirements as for the
Issue Coin decision.
Have a Master of the Mint to interact with.
Have a Duchy or higher tier rank.
- Have an
Absolute Crown Authority.
- If taken the
Banned Foreign Coins decision, at least
High Crown Authority.
- If taken the
- Have
Catholic faith.
- Have the High Medieval Civic Innovation
Banking.
- Have a
Major Prestige Value (≈350).
- Not have the
Coinage Failure trait.
Capital Province with an appropriate
Trade Region or
Region (one of these):
England.
Germania.
Scandinavia.
Poland.
Hungary.
Baltic (historically the Teutonic Order).
- Or have as Primary Title (assuming the
Carolingian Empire and heir kingdoms could do it, too):
Kingdom of France.
Empire of France.
Kingdom of Italy.
Empire of Italy.
- Fulfill the same requirements as for the
2.6.2. Banning Foreign Coins
The Decision to Ban Foreign Coins can be taken at a major cost in
Gold and
Prestige, by fulfilling all of these:
Independent ruler.
- Neither
Tribal nor
Clan government.
- Not
at war.
At least Kingdom tier.
- Is Available for Coinage.
- Has at least one
Open Mint.
- Have at least
High Crown Authority.
- If primary title is the
Kingdom of England, at least
Limited Crown Authority.
- If primary title is the
The effects of the decision will include:
Foreign Famed Coins in the
Realm :
- Removal of current modifiers.
- Avoiding the effect of future modifiers.
Issued Coins:
- If any:
Potential upgrade of 1
High Purity coin, obtaining a
Fame trait associated with it.
- If none (or loses all coins once the decision has been taken):
No Coinage trait depending on their Tier, with worse modifier values than the equivalent
No Coinage trait.
- If any: